Oct 242014

One artist I was looking forward to interviewing was Sarah Stone, who illustrated the limited run Transformers Windblade comic. She’s become quite popular in the Transformers community, so I thought it would be fitting to ask her about her experiences. Check out the interview below!

Oct 232014

At NYCC 2014, I had the privilege to speak with Bill Munk, Creative Director and Co-Founder of Tripwire Interactive. For those of you unfamiliar with Tripwire Interactive, they created the insanely successful Killing Floor, the wave based zombie (Zeds as they’re called in this case) shooter that’s sold nearly 3 million copies. They were showing off footage of Killing Floor 2, the highly anticipated sequel, at their booth. I didn’t want to miss this chance to speak with them about the progress of the game, so without further ado, here’s the interview. Also check out this fun little piece I wrote about Killing Floor a few years ago.

Oct 232014

Delinquents #3

The Delinquents soldiers on with its third issue this week. After a meeting full of misunderstandings, our not-so-dynamic duos of Archer & Armstrong and Quantum & Woody have joined up to find the treasure of the hobos. Sadly, they’re pursued by the minions of the Mondostano Corporation, and have to deal with everything from the horrors of Old MacDonald’s Farm to man-meat-plant hybrids. Let’s take a look at The Delinquents #3!

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Oct 222014

Well, this made for an interesting surprise.

After last week’s ‘Barry gets the crap kicked out of him and learns a lesson in the process,’ the show has taken a step back from his development this episode. He’s certainly there, and he is active in the plot, but really this week’s big development goes to the STAR Labs crew. Like many elements of the series, this one dabbles in some well-worn storylines, but it does them well enough that it makes up for the familiarity.

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