Jun 262012
 

Yesterday, Valve introduced the Pyromania update, which will culminate this Wednesday with the final “Meet the Team” short, the Pyro (hence why the update is called Pyromania). Valve released a new mode called “Doomsday” yesterday (which my friend Reiko was uber excited about), complete with new achievements. Today, Valve released “City on Fire,” which introduced all new weapons for the Scout, Sniper, Soldier, and Pyro (of course). I can’t wait to finally see “Meet the Pyro” tomorrow.

This begs the question to what this Adult Swim-Valve crossover announced last week will be. Many thought that it would be “Meet the Pyro,” but that’s obviously not it. Could it be a webseries? That would be hilarious. Like most people, however, I have a feeling it’ll be Adult Swim themed hats. Because everyone loves hats, right?

Jun 262012
 

The people over at Anime News Network have teamed up with FUNimation to give people a chance at winning a free Panty and Stocking with Garterbelt DVD before it hits store shelves July 10th. Four (4) lucky winners will receive a copy of the DVD set, while one lucky grand prize winner will receive the DVD, as well as a poster signed by the Japanese cast. I gotta say, that poster is really enticing.  Continue reading »

Jun 262012
 

If there’s one thing I find fascinating in video games, it’s choice.  Choice is something that doesn’t really exist in other media (well, there are choose your own adventure books, and VNs, but one’s a gimmick, and the other goes hand in hand with video games), and if used well, they can add a lot of depth to a game.  However, I have a weird way of admiring choice in games.  If used superficially (like, say, one or two lines changing, maybe changing the colors of a scene, but nothing more), I’ll consider it kind of a waste.  If a game goes beyond that, I start to get impressed.  How about a nonlinear mission structure with the only restrictions in place to prevent the plot from derailing?  That, my readers, is Deus Ex.

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