There are games that go beyond the standards of inventive in game story telling that it sets the bar for every other game in the industry, who tell stories and thrill us in ways we didn’t even know were possible. These games put animators, directors, creators, composer on the figurative map. And then there are the mindless hack-and-slack button-mashers who are just meant to entertain the masses with flashy graphics and quick gameplay. But why can’t the two types blend together?
This game, to be sure, is a visual masterpiece, and has an inventive story and aesthetic. Is it brainless? A little bit. Is it fun? Of course. Does it work? That’s a whole ‘nother questions. Join me on my first look at Suda51′s latest project, Lollipop Chainsaw.

