Nov 142012
 

Currently, questions flow in the mind of game enthusiasts everywhere. Will the Wii U deliver on its promises? Will there be third party support? Will Nintendo ever learn to incorporate online features that aren’t mindlessly roundabout?

Why doesn’t everyone think it’s cool? Why does anyone think it’s cool? Everyone has a position, negative, positive, or mildly skeptic. Any trek into gaming site articles concerning the shiny new white/black box is tainted with strong opinions and decisive indifference. Reminds me a bit of 2006.

In the end, the trajectory of the game industry is going to be shaped by what Nintendo does, for better or worse. In fact, it’s already happening. Microsoft’s Smartglass incorporation and Sony’s PSVita planned connectivity likely wouldn’t have ever been considered had Nintendo not gone in it’s peculiar direction. But whereas these features are implemented simply for Microsoft and Sony to market their consoles as having checked off features from Nintendo’s oddball toy (see Kinect and PlayStation Move as examples of this in the recent past), the Wii U was built from the ground up for tablet integration. It’s not an add-on feature. This is the axis by which the console lives or dies.

Let’s talk about it.
 

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