Jul 172013
Rin says, "Fuck yeah!"

Rin says, “Fuck yeah!”

That’s right folks, Ufotable will be remaking the popular Fate/stay night anime.  But now we’ll be able to see a proper adaptation with high quality animation instead of the mediocre job done by Studio DEEN (to be fair, it was good at the time, although we’ve been spoiled lately). I guess it was to be expected considering the popularity of Fate/Zero. However, you don’t see me complaining. Until Shirou starts speaking. Then you might start hearing me complain. Make sure to check out our review of the Fate/Zero anime (part 1 and part 2) as well as our review of the Fate/stay night visual novel.

[via: SeventhStyle]

Jul 172013

With actual, salary-earnin’ work picking up into high gear this week, I was unable to find time to play a retro game and talk about this week for The Retrospective. Apologies if you care, but it’ll be back next week. This week, I’m going to take some time to talk about a touchy subject plenty of folks that interact with games on a regular basis.

Where do we draw the line between a great respect for something and blind allegiance to it or its creators? This is something I’ve grappled with for a while, as I, like plenty others I’m sure, realized that my relationship with the games community is perhaps on the bitter side of bittersweet. Too often, a wall of vile, despicable muck blocks the path to constructive discussion. Perhaps this is an internet thing, anonymity and such, but maybe there’s something deeper at work, something far more sinister. Perhaps we’ve allowed our company/product/creator worship get out of our collective hands. Perhaps, it’s simply because we’re lowly humans.

I'm a pro-tier stick collector. Your argument is invalid.

I’m a pro-tier stick collector. Your argument is invalid.

So here is a quick self help guide to making the world a better place for everyone. Whether you just think your PC ecosystem is the bee’s knees and can’t imagine why anyone would play on consoles, or you fancy yourself a skilled Street Fighter player and can’t conceive of any reason to play something that doesn’t involve competition (who needs STORY anyway?), you may hopefully find something valuable here.

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Jul 172013

The awesome people at the Movoto Real Estate blog do a lot of nerdy real estate calculations. In other words, they determine how much fictional mansions, castles, and buildings would be worth if they were real. Earlier in the month, they calculated that Princess Peach’s castle from Super Mario 64 would be worth roughly one billion dollars ($950,972,940). And the location would be Oslo, Norway. Check out the post to see a moar in-depth review on how they came up with the price. A few other cool places they’ve calculated cost of include:

World of Warcraft’s Grommash Hold – $3,265,608
Superman’s Fortress of Solitude – $814 trillion
World of Warcraft’s Stormwind Keep – $10,293,472
Resident Evil’s Spencer Mansion – $1,751,625
The Legend of Zelda: Ocarina of Time’s Hyrule Caste – $113,807,400
Tony Stark’s Mansion – $117,250,000
Howl’s Moving Castle – $5,126,000