Welcome to this week’s “Give It a Shot!” Released last week was the highly anticipated PC port of Metal Gear Rising: Revengeance. While many people have probably already played the PS3 and Xbox 360 releases, this port gives PC players the chance to finally experience a Platinum Games work.
Metal Gear Rising: Revengeance is set four years after the events of Metal Gear Solid 4, and features Cyborg Ninja clone Raiden hacking and slashing his way through hordes of cyborgs and unmanned weaponry, in a departure from Metal Gear Solid’s standard stealth action gameplay. Developed by Platinum Games, Revengeance is an action game in the vein of Devil May Cry or Bayonetta, where you fight enemies while perform stylish combos all throughout.
To set it apart from other action games, Revengeance contains a few mechanics that have not been seen in any other games. Chief among them is Blade mode, a mechanic that slows down while Raiden is given the opportunity to cut anything in front of him at any angle, which often creates viscerally impressive carnage. The heavy emphasis on stylish action, the superb level and enemy design, and the intense boss battles (along with the catchy music) led to one of the highest regarded titles of 2013.
The PC release contains the main game, the DLC released to this date, and a few new features, including graphical options like anti-aliasing, better shadows, and support for resolutions up to 1080p. While the limited resolution options are disappointing, as well as the region locking, the game itself was ported very well to the PC. It easily holds a solid 60 FPS, and looks pretty great, even at 1080p. While it’s not the greatest port in the world, it runs really well, and is a great opportunity for PC gamers to check out a great game they couldn’t before.
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