Hello ladies and gentlemen! Welcome back to the wild and complex world of Wayward! Now that I’ve taken over reading the individual issues, I get to tackle the story in more detail than before. As the story has progressed, we’ve seen new characters come in, complex alliances form, new characters come in, and now in this issue…we see more new characters come in. It might be time to start making a chart.
Let’s take a look at Wayward Issue 12.
The issue starts with the Nurarihyon finding and manipulating a new gifted individual who has control over electricity. Rori, still traumatized from ripping a huge whole in the Weave, is taken over by the spiders’ leader in an attempt to hold sway over the coming battle. We also meet a new ally Inaba, a kitsune looking to join the fight on Rori’s side, who is known as the Gaijin Empress. In the end, we find out where the next enemy attack is — Tokyo Tower.
More characters are entering the fray, and while I do love a long and complex story, it’s starting to feel like character overload. By adding more and more personalities to the mix, it just feels like we’re still putting the pawns in place in the twelfth issue. I know there needs to be build up to the big battle that’s destined to begin sometime soon, but it feels like we’ve already got enough of a solid ensemble to get the story moving. Since most of the time is spent on the development of Segawa as a new minion of Nurarihyon exploiting and practicing his powers and the moving of specific players into place for, what I assume, will be the first of the new big battles between the two opposing forces.
Because of the addition of all these characters, we don’t get to spend any significant amount of time with any of the already developed characters except for Ayane, whose erratic nature and love for bloodshed has begun to wear me a bit thin. Emi’s traumatic encounter with her parents who have forgotten all about her, Shirai’s ordeal, or whatever Nikaido’s up to. There’s so much going on, so much to be developed that it hardly seems as though there’s time to tackle all of the plot lines that have already been set up. I am not sure if this is due to the pacing or if the narrative is just over-ambitious, desiring to be a sprawling epic.
The art is still impressive as always. Segawa’s character design and powers aren’t exactly the stuff of artistic fantasy, but then again he’s not meant to be. Inaba, on the other hand, has a fantastic design, with some new weaponry at her disposal that we have yet to see. The fight sequences are still well thought out and put together, and the expressions are, as always, some of the most detailed work and really add to the character’s charm and comprehension.
Ultimately, Wayward Issue 12 continues to have the same supernatural charm but it’s having some problems getting the gears to start grinding in a way that really advances the plot. Hopefully in the next issue, we’ll see some of the consequences of the actions and some movement of the pieces that have been building up for the last few issues.
A review copy was provided by Jim Zub
– Great art.
– Good character designs.
– More filler pre-big battle.
– Ever expanding cast.
– Ignoring subplots.