Balance is an interesting thing in video games. “This game needs more balance,” “that’s over powered,” “this needs a nerf,” and so on are all things we’ve heard since the beginning of time. What goes into balance? And how do we figure it out? Let’s dive in.
There’s a big trend going around about women in film — whether they are written too weak, too strong, too much like men, too much like stereotypical women. I personally think this is a great conversation to have, as the state of women in film (as well as other “minority” groups) in cinema demands this kind of attention.
Women in science fiction has always been an important part of the conversation, as it’s where we often see some of the most progressive (and regressive) portrayals of women. So when I saw the first two trailers of Guardians of the Galaxy, what struck me the most was the speaking. Every character gets a line but female Guardian Gamora – even Groot, who can literally only say three words. It wasn’t until the 2nd UK trailer was released this week that we heard her speak at all.
This raises the question, what can we expect from Gamora in this movie? A sexy badass like all the others, or is Marvel keeping it a secret?
Monster movies, the really successful ones, don’t stick around for decades after just because of their special effects and enthralling (or hilarious) narratives, but because they represent a very specific fear. The Thing would not have been as horrifying had it not come off the heels of the AIDS epidemic, the figure of the vampire survived so long by preying on the traditional Victorian values of sexuality and morality. Godzilla is no exception as this monster has stayed in the mainstream consciousness for over half a century.
But despite the size of this massive creature’s reputation, have we, as a global audience, outgrown this reptilian nightmare?
Now if only we could have a week-long 24/7 Dragonball marathon
With so much hype among, well, everyone, Attack on Titan (Shingeki no Kyojin) is slated to premiere on US airways on May 3rd at 11:30PM EST. It’s been a while since Toonami returned and now there’s a more recent killer hit. What are the prospects of the show and the block as a whole? The Inverseman investigates.
(Be sure to check out the first part to hear about the mechs of the Imperium while you’re at it!)
Hey all, it’s Elessar here, to bring the long awaited second half of the Mechs of Warhammer 40k…what do you mean no one was waiting for it?
Part of what makes 40k so much fun to me is that different armies always have distinct visual and thematic feel to them. I mentioned that Sisters of Battle have a religious feel to them but that becomes even more evident when we move outside the Imperial armies and start to examine the aliens. The Dark Eldar (who, lacking any mechs, will not be appearing in this article) have a sleek, predatory feel to their army. The Orks, by contrast, have a ramshackle look that makes their vehicles looked like a bunch of garbage someone stapled together. Which is good, because that’s usually what they are. So today we examine some of the Xeno mechs of Warhammer 40k.