Editor’s note: The interview was originally conducted on camera, but due to a technical error, the audio was severely distorted. After some thought, I decided that it would be best to release the interview in text form. My apologies for this, but hopefully you still enjoy the content!
At this year’s NYCC, I was fortunate enough to interview Executive Producer Jun Imaizumi from gumi, Inc. about their game Phantom of the Kill, an upcoming strategy RPG making it’s Western debut this Winter (the game is already out in Japan). I would like to give special thanks to Benjamin PerLee, PR Manager for gumi America, who helped set up this interview, as well as Shiori Sumida, Head of Global Platform Management and Relations for gumi America, who translated all my questions as well as Mr. Imaizumi’s responses.