The not so humble Amiibo has become a point of fierce contention within the past month. Released as a series of companion toys to the fantastic Super Smash Bros, these toys have quickly sold surprising numbers. Regardless of your attitude towards the blank-eyed, often mispackaged statuettes, we can all agree that Nintendo has found a string of success with Amiibo.
While we certainly already covered much of this past year in the last , considering that the majority of both the PS4 and Xbox One’s life spans thus far have taken place in 2014, but there’s still plenty of discussion to be had about the games themselves that came out this year. So without further ado, let’s go over the major trends and happening over this past year, in the hope that the future will learn from its mistake or whatever. There were many fruits and juices that blended together to make the stale smoothie that was 2014, here’s what the juice shop delivered:
Among some of the great news announced today at Sony’s PlayStation experience was the revelation that Killing Floor 2 by Tripwire Interactive would be heading to the PS4 next year. The sequel to the 2009 smash hit was previously a PC-only title like its predecessor. When I spoke to Tripwire Interactive Creative Director and Co-Founder Bill Munk at this year’s NYCC about the possibility of a console port, he told me to wait and see. Well Bill, you and the rest of the Tripwire team really made a splash. 2015 couldn’t come soon enough.
At today’s PlayStation Experience, Sony announced that hit indie game Shovel Knight would be coming to PS4, PS3, and Vita next year. The Sony version of Shovel Knight will also include Kratos from the God of War series as a roaming warrior. With this announcement, perhaps Yacht Club Games can include a special Nintendo boss like Bowser for those who purchased it on the Wii U and 3DS.
Indie game Shovel Knight has recently surpassed 300,000 copies sold. Developer Yacht Club Games made the announcement on Twitter, thanking fans for all their support. The retro side-scroller platformer has been one of the best games of the year, and it’s good to see it succeed. Shovel Knight was released on PC on June 26th, 2014 and is also available on the Wii U and 3DS.
“There is something old and true in fantasy that speaks to something deep within us, to the child who dreamt that one day he would hunt the forests of the night, and feast beneath the hollow hills, and find a love to last forever, somewhere south of Oz and north of Shangri-La.” – George R. R. Martin
There may be something incredibly pretentious about beginning a video game review with a quote about fantasy novels, however I lack the words to eloquently describe my Dragon Age: Inquisition experience. Because if there’s one thing that is most striking about Inquisition, it is the fact that it plays at why so many people are enamored with the Fantasy genre: the idea that you could be the hero of your own story.
So far, DA: I has certainly been a hero for Bioware and EA games, and has enjoyed positive reviews across the board. Which is a good thing for Bioware, really: DA: I has some big boots to fill after Dragon Age: Origins—which was received as a fan-favorite game—and Dragon Age 2—which was considered to be a flop. So how does DA: I stand in the face of such high expectations?