The world’s #1 virtual idol Hatsune Miku is joining the cast of Atlus’s Persona 4: Dancing All Night as a DLC character. Miku will be available mid-August, and she comes with the “Heaven feat. Hatsune Miku (ATOLS Remix)” song, which is a remix of Persona 4’s dungeon song (can be listened to in the video below). Her design is courtesy of Shigenori Soejima, the character designer of Persona 4.
Ohhhh boy. Do I have some words to throw out on this topic. I really love the concept behind Persona 3 and 4. The blending of relationship social link simulation and JRPG combat is incredibly compelling to me, and stellar writing plus deep character exploration only go to heighten the experience. If you haven’t been exposed to the games, ignore this post and play them now. For those who have played the two later PS2 games (the two I will be discussing today as P1 and P2 are much different and perhaps worthy of later discussion, but not today), you probably already now which you prefer. And that’s fine. I know hordes of people on both sides of the fence. Some adore the dark themes of P3 and ridicule the somewhat silly adventurism engulfed in P4. Others share the opposite view, viewing the P3 themes as needlessly angsty and emo, all the while appreciative of the more fun, stylish attitude of P4. I’m not going to lie to you, I much prefer the latter to the former. But I think it’s important to get the reasons out in the open to facilitate healthy debate. Or inspire unholy mudslinging. Whichever works for you. So without further ado, here are a couple reasons why I prefer Persona 4 to Persona 3. Feel free to disagree to your heart’s content.
Uh… Guys… Her Shadow is about to go berserk. Dontcha wanna uh… Do something? Guys?
In the unlikeliest of developer crossovers, Atlus and Arc System Works teamed up to bring us Persona 4: Arena. Laevatein offered his own initial impressions, but I’m here to talk about the game in-depth. How did this joint project into a totally new genre fare for our MegaTen spin-off?