Upon finishing Infamous 2, I realized it was definitely the sort of game I was going to have to put off reviewing. Not because of any particularly unusual aspect, but I was still scratching my head. Of course, if the game was unusual in any sort of manner, I’d probably be scratching my head, all the same, but that’s besides the point. Rather, I found myself scratching my head because I couldn’t come up with a clear, concise opinion about the game. I know I had fun with the game, but something felt off, and I was having the hardest time finding out exactly what. Nonetheless, I did have fun, so that should very well be enough.
You may be asking, “Hey Laevatein, what about the first game? How come you’re skipping it?” Well, if you wanted my opinion of the last game, it was a pretty fun game that could’ve benefited from more variety, the removal of some silly fun-stoppers, and not releasing so close to Prototype. Of course, it still did pretty well, but for the longest time, you couldn’t mention Infamous without bringing up Prototype. Anyway, for this review, I’ll often be referencing the first Infamous, so I hope that suffices.


