I was able to get a surprise interview with Nintendo of America at New York Toy Fair 2014!
The Kirby games always constituted that series that I could rely on for a nonthreatening, easy, nice experience. All Kirby games are undoubtedly cheery, and this manages to transcend mere surface looks and sounds. As I mentioned long ago in my Kirby episode of Tuesday Tunes, this is a series that can basically be summed up as concentrated happy. They’re never too hard, never too long, and always manage to ooze the most charm out of every pixel possible.
But alas, I have not played them all. And sitting amongst consoles I never owned is the humble yet eternally beloved NES, a system that saw only one Kirby game in it’s lifespan. That one is, of course, Kirby’s Adventure.
While the Wii certainly wasn’t for everyone, those who stuck around and gave a little tolerance to the motion control mechanics may be among the few who actually got some significant gaming out of the system. There were some examples of great games on the Wii, despite its mainstream appeal and toy-ish reputation. Some of those games even happen to have great soundtracks.
So, on this fine Tuesday evening, I thought I’d share some of my personal favorite songs from a plethora of Wii titles.
Welcome one and all to to the second episode of Tuesday Tunes, MoarPowah’s video game music celebration podcast. This week, Kirby gets the well-earned spotlight.
Renowned for their charm and relaxed play style, Kirby games are some of the best games made for younger audiences. But that doesn’t mean they have little value for adults too. The music, specifically, is catchy as all hell and perfectly suits the cheerful nature of Dreamland. So today I invite you to join me for a short audio journey into that magical realm.
In the past few weeks, I’ve been revisiting quite a few old games with greater interest than usual. From complete playthroughs of Metal Slug X, Aladdin on SNES, and Halo: Combat Evolved, to some dabbling in EarthBound, for whatever reason I felt it necessary to revisit some classics that I missed out on long ago. It’s been a fun adventure into the past, and it really helps to put current gaming into perspective when you see the facets of yesterday’s gaming and how they evolved.
One game in particular brought on a realization about the transition from 2D to 3D, specifically how most of the early forays into the third dimension failed to capture the same control ingenuity that had been honed in 2D for so long. Kirby 64: The Crystal Shards is a game beloved by many. Allow me to (attempt) to put it into a negative, yet realistic perspective.
Nintendo has provided us with some incredible franchises over the years. However, some detractors criticize Nintendo’s milking of certain franchise characters. It’s no secret that Nintendo thrives on their AAA titles, and that many game companies do not take the risk of creating a new franchise. What can be done to remedy this ailment? Why not create some games centered around already established side characters? This would please both hardcore Nintendo fans, who would love to see moar beloved Nintendo icons in games outside of “party” ones, and those pessimistic non-Nintendo fans, who would no longer be able to say that all Nintendo does is rehash Mario and Zelda. Here are 7 characters I believe Nintendo should feature in their own games:
1. Meta Knight
Who wouldn’t want to see a Meta Knight game? Meta Knight did have a fun side game in the DS game remake of Kirby Super Star, but one of Kirby’s greatest rivals deserves his own game. It has long been hinted that Meta Knight is a member of Kirby’s species; I would love to see a game that would explore this rumor and how he became the Meta Knight we all love today. The game could also feature some of his early conquering exploits as leader of the Meta-Knights, and his arrival at Dream Land. Gameplay would be like any other Kirby game: a side-scrolling adventure game.