May 182013
 

final-fantasy-8-box

Square Enix announced they will release a PC version of Final Fantasy VIII featuring high resolution graphics, Famitsu reports. The website also says additional features other than the graphical upgrade have yet to be determined.

Last year, Square Enix released a high resolution PC port of Final Fantasy VII. The port features a 5-speed mode for quicker playthroughs, achievements, and exclusive Shinra avatars.

[via: Siliconera]

Apr 302013
 

While I certainly managed to give you a fairly solid taste of what I consider to be the very best music the Final Fantasy series has to offer in my first episode of Tuesday Tunes, I didn’t even scrape the overall surface. And so, after exploring a wide variety of genres, eras, and composers, I thought I’d take this week to bring us back to the fine work of Nobuo Uematsu.

Final Fantasy - TRAVIS - 1

Click to following link to listen to this week’s episode of Tuesday Tunes!

Tuesday Tunes Episode 7: The Best of Final Fantasy Part 2

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Feb 052013
 

Hello, anyone and everyone. I am your humble host, Travis, and this is the very first episode of an audio series on the history, examination, and celebration of video game music both celebrated and underrated.

Every other week, I will upload a new segment on a different game, series, genre, or specific compilation, and you’re encouraged to seek out and support the artists and composers covered (purchase links provided at bottom).

For today’s episode, I considered a number of well-deserving options but ultimately decided on Final Fantasy as the introductory focus. For self-evident reasons, the music of the Final Fantasy series has been active in my life long before the games themselves, and ultimately any games I did end up playing I chose to hear specific tracks in their original contexts. Of course in the interest of keeping the episode succinct, I’ve neglected some beautiful, thrilling music, and so expect that someday I may return to Final Fantasy for a second go.
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Jan 202013
 

I will not mention the release of Versus XIII. I will not mention the release of Versus XIII.

Evening, ladies and gentlemen, the Inverseman here with a cursory look into one of the household names of gaming put out by Square-Enix. With many critiques and claims of “it doesn’t even look like Final Fantasy” and so forth, what does it mean when it does “look like FF”? Granted, I have not played every entry in the series exhaustively, but take what you see with a grain of salt and let’s dig into the design philosophy of Final Fantasy.

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Nov 242012
 

All of you are such casuals…

Wii Sports Resort Island

Oh boy do we have a bit here. Today the Inverseman will dissect the “recent” phenomenon of casual gaming that has emerged over the past five or so years, and  does he have a bone to pick.

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Jul 172012
 

There are very few games that can keep my attention for long periods of time, and by long, I mean somewhere in the neighborhood of 30 hours of gameplay. Batman: Arkham City was one of those games, but that was nearly 9 months ago. Well another game has surfaced that has captivated me, and that game is Theatrhythm Final Fantasy. This charming rhythm RPG hybird has many things going for it besides the fact that the soundtrack is composed of many of the brilliant tunes of the Final Fantasy series.

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Jun 192012
 

After being told countless times, by fellow MoarPowah writer Kaushik, to play the game, I’ve finally gone around to beating the well-known and much-acclaimed The World Ends with You, or TWEWY.

At first glance, I figured I’d hate it. There’s no other reason I’d hate something at first glance other than the fact that the art doesn’t agree with me. TWEWY has the same art style as Kingdom Hearts, and yes, if I needed a solid reason to dislike Kingdom Hearts, it’d be that I can’t stand the character designs. And I’ll go ahead and explain more later on, but as for now, let’s see if TWEWY managed to change my mind and prove to me that it’s not just all hype. Let’s dig in, itadakimasu~

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May 232012
 

With the release of Dragon’s Dogma yesterday (which Kirk Thornton did the voice direction for), it got me thinking about a topic I’ve had on my mind for a while: should moar developers package demos of highly anticipated games with lesser known titles? As you may well know (or not know), Dragon’s Dogma comes with a demo of Resident Evil 6. The RE franchise is well-known and popular franchise; many gamers will undoubtedly buy the next installment of an established franchise. Some players have purchased Dragon’s Dogma solely for the demo of RE6. This is a great strategy to sell copies of a game, but as I stated, should moar developers do this? Let’s take a look at the pros and cons. Continue reading »

May 142012
 

So there was this one game I picked up for $10 sometime back. It was called Nier. I played a bit of it, but threw it in my backlog, as it felt mediocre. Upon seeing Kaushik’s review, however, I digged Nier out of my pile of games and started playing it. I was able to get through it this time around, and even get all four endings. And I wholeheartedly agree with Kaushik. Despite its shortcomings, Nier’s strengths are really quite amazing.

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May 032012
 

Starshine: Hello everyone! I’m Starshine!

Laevatein: And I’m Laevatein.

Starshine: And today we’re going to be looking at one of the most popular series of videogames to date, Kingdom Hearts. Laevatein, shall you start?

Laevatein: Yeah sure. Spoiler warning for the entire series, of course. I think the games are fun, but aren’t exactly good. They could use a lot of work though, I believe Birth By Sleep is a step in the right direction.

Starshine: I personally love the games, and while I can admit there are some glitches, I think for the most part they are well made, tons of fun, and well structured. But in regard to Birth by Sleep, please go on.

Laevatein: Well, I’d actually like to start with the basics. Let’s start with the first game. It was a fun title with a cliched story, though charming, and a slightly button mashy combat system, though it required careful use of tactics, as you have to know how to dodge many of the things thrown at you.

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