The not so humble Amiibo has become a point of fierce contention within the past month. Released as a series of companion toys to the fantastic Super Smash Bros, these toys have quickly sold surprising numbers. Regardless of your attitude towards the blank-eyed, often mispackaged statuettes, we can all agree that Nintendo has found a string of success with Amiibo.
While we certainly already covered much of this past year in the last , considering that the majority of both the PS4 and Xbox One’s life spans thus far have taken place in 2014, but there’s still plenty of discussion to be had about the games themselves that came out this year. So without further ado, let’s go over the major trends and happening over this past year, in the hope that the future will learn from its mistake or whatever. There were many fruits and juices that blended together to make the stale smoothie that was 2014, here’s what the juice shop delivered:
Welcome to Letters From the Console Warfront, a new feature here on MoarPowah in which we attempt to break down and analyze the current generation of consoles, from how the big 3 differ and interact to what directions they seem to be heading. We won’t bother telling you which to buy at any given point (we trust you’re all competent enough to decide that on your own), so think of us as sideline commenters, rooting for no side but the game in which they play.
I was able to get a surprise interview with Nintendo of America at New York Toy Fair 2014!
On the heels of last month’s reveal of Rosalina, Nintendo announced that Lucario would be making his return to Super Smash Bros. for the Wii U and 3DS. That brings the total number of combatants to 22. Check out some screenshots below.