Hello everyone, welcome back to another Mecha Monday! We’re just a few days away from Valentine’s Day, and though I know most of you will prefer to spend it traditionally, today’s the best time to look to our inner Ryuseis and marvel the mecha themselves. There’s a mech for all your needs, so there’s no need to spend your Mechalentine all alone. Please enjoy this very special occasion, hopefully you’ll get giant, oversized candy that could level a house or two from your secret robot admirer.
And lastly, we have the final game. It’s interesting to note that though the series was originally supposed to span six games, they had to cut it short for various reasons (which may include Episode II doing poorly in both Japan and the West). So it may seem like they had to cram the story of four games into one. However, that didn’t really happen. What actually happened was that they wrapped up the story arc of the first planned two games. See, Episode I was originally supposed to contain the stories of the first two episodes we got. Anyway, I don’t think it’s fair to judge a game by its rocky development cycle, so let’s dive in.
Next up, we have the second Xenosaga episode. This episode suffered from massive amounts of fan backlash, seeing as how it was more or less the sales of this game that caused the series’ shortening from six to three episodes. Still, despite that, how does it actually fare? Well, you’re here to find that out, I bet.
I’ve put reviewing this trilogy off for a long time, so I decided I should finally give my thoughts on it (instead of doing something like finishing off the infinitely more popular other sci-fi RPG trilogy). To start: Xenosaga is a very interesting trilogy developed by MonolithSoft, the makers of the very highly praised Xenogears, as well as the soon-to-be-released hit, Xenoblade Chronicles. They also made the two Baten Kaitos games, and the DS game, Soma Bringer, which does not officially exist in English, but a fan-translation does exist. At any rate, Xenosaga is special for combining space opera with extensive Christian allusions and Nietzsche philosophy (and some Jungian psychology to boot). The series is also really infamous for excessive amounts of plot: hell, you can even call the series a trilogy of movies, and I wouldn’t disagree with you. Despite that, however, there is still enough content to call it a series of games, but whether the series is worth it or not is something you’ll discover in my review.