Silverwolf’s Den: The Sixth Gun Volume 3: Bound

The Sixth Gun Vol 3

I’ve talked about my love of The Sixth Gun in the past, and thus felt it’d be remiss not to review some of the actual issues. I recently picked up The Sixth Gun Volume 3: Bound at a nearby comic shop. Did these issues continue to wow me?

We join Becky Montcrief and Drake Sinclair on board a private train owned by the Sword of Abraham, a group of religious warriors dedicated to protecting the world from evil. A vile necromancer has his eye on them, and an undead army is just around the corner. Meanwhile, Gord Cantrell searches for a way to destroy The Six at a plantation that stirs up ancient emotions…and even older spirits. What will become of our heroes when faced with these otherworldly threats?

Writer Cullen Bunn continues his excellent world-building in this volume. We learn more about the origin of The Six and the organizations who seek to claim them, while also seeing more of the mystical side of this world. I really liked that Gord received more characterization, since we’ve received very little exploration of his character in the first few volumes. Gord is quickly becoming my favorite character, which is thanks in no small part to the powerful character moments Bunn crafts here. Bunn is also a master of narration, writing with a period tone that fits this late 19th century story. The transitions between characters and settings is achieved rather seamlessly as well, which is difficult to achieve, especially with so many balls in the air, but the way Bunn writes makes these shifts feel effortless. There’s no fault with the writing here.

The cover of Issue #14, which explores the background of nine-foot mummy Asher Cobb.

The cover of Issue #14, which explores the background of nine-foot mummy Asher Cobb.

The Sixth Gun’s art is creepy and vibrant all at once. Penciller Brian Hurtt does an exquisite job crafty both the mundane and the macabre to suit Bunn’s writing. I love the style he brings to this title: everything seems reminiscent of the real-world old West…but things are just a little bit off to imply the underlying mystical nature of the story. Tyler Crook handles pencilling on issue #14, the third in this volume, and his work transitions effortlessly into the story, appearing enough like Hurtt’s to not appear jarring, but with his own distinct spin that makes it stand apart. Finally, colorist Bill Crabtree, of Invincible fame, gives it his all with tones that bring out the best of both Hurtt’s and Crook’s work. My only complaint about the art is that sometimes Hurtt changes what hand a character is holding an object in panel-to-panel, but this is something that’s hardly noticeable and doesn’t detract from the amazing artwork.

The Sixth Gun Volume 3: Bound is one of the best trade paperbacks I’ve read in the last year. The story is amazing and unlike anything else on comic store shelves, while the art is some of the most interesting in comics. If you’re even the least bit interested, track down the earlier volumes since it’s not an easy series to jump into midway. I promise that you’ll absolutely love this comic if you give it a chance!

Pros:

-intriguing story that melds horror and the Wild West

-exceptional art that informs the story

-further exploration of the characters, especially Gord Cantrell

Cons:

-held objects transfer between characters’ hands from panel-to-panel at times

-not a good jumping on point

Rating: 5/5

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Brett Simon is a twenty-three year old comic enthusiast. He wonders why Drake only seems fond of guns number One and Two.

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Silverwolf

Moar Powah's very own Clark Kent.

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