Jeff Lemire and Andrea Sorrentino’s Green Arrow run soldiers on month after month, providing a breath-taking look at the adventures of the Emerald Archer. The series is consistently great and, with the exciting return of the CW’s Arrow next week, my GA fever is at an all-time high. Last month I checked out the Villains Month issue that centered on Count Vertigo. Issue #24 marks the final confrontation between Ollie and Vertigo. Given the high bar set by the previous arc’s finale, I headed into this installment with high hopes.
Oliver Queen’s suffered a rough couple of months: he was framed for the murder of his mentor, hunted by the shadowy Komodo, learned devastating secrets about his family history, and battled with the enigmatic Count Vertigo. Now, GA finally returns home to Seattle, but the city’s fallen into darkness with its hometown hero away. Ollie can’t even begin to confront the growing gang violence thanks to Magus’s prophesied Third Dragon; instead, the Emerald Archer must confront Count Vertigo in the streets of Seattle, a battle with devastating results.
I’m in awe of Green Arrow #24. It’s quite possibly the best comic I’ve read in the last year, and it is without a doubt the single best issue of a Green Arrow comic I’ve ever read. Jeff Lemire’s built a strong cast of allies and enemies for Green Arrow, and that traditional continues in this issue. Even as one major conflict is resolved, several others that have boiled beneath the surface in previous installments are rising to the top. The story-telling is exceptional, and I’m amazed how much Lemire managed to squeeze into twenty pages. There’s also an interesting, albeit brief, philosophical and political edge to the story that I liked quite a bit. This issue reads like a great film and establishes what will no doubt be the status quo of this series for quite some time.
A solid story is fine, but what makes Green Arrow #24 truly exceptional is the art from Andrea Sorrentino and Marcelo Maiolo. This issue contains amazing page after amazing page. Sorrentino uses perspective in intriguing ways, and plays with creative page layouts which aid the narrative. Maiolo’s coloring work enhances Sorrentino’s pencils. The clever use of complementary reds and greens gives a great feeling to the panels of Count Vertigo and Green Arrow squaring off. The clever use of uncolored scenes with minimal use of color to draw the eye to key points is interesting and well done. The spreads of Count Vertigo are this issue’s high point, and are the best evidence of this art team’s skills. The cover, which resembles a movie poster, is equally great and manages to include a lot of characters without feeling crowded. Ultimately, the artwork is flawless.
Green Arrow #24 is the must-read comic of 2013. It’s exciting and enjoyable, with a great art team and strong script. As a Green Arrow fan, I couldn’t be happier. Even if you’ve never read a Green Arrow comic, I urge you to read Lemire and Sorrentino’s run from the beginning. If you can’t get your hands on those older issues, this one is still a pretty decent jumping-on point, especially since it sets the tone of the series. With the “Outsiders War” on the horizon, there’s never been a better time to jump in. These are the best comics DC is putting out right now.
-excellent story that perfectly ends the current arc and sets up the next one
-amazing art that makes excellent use of creative page layouts and coloring
-the best Green Arrow comic published in recent memory
-fairly good jumping on point for new readers
-the next issue is a month away
Brett Simon is a twenty-three year old comic enthusiast. He’s debating draining his bank account to buy a page of original art from this issue.
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